1 |   |
2 |   |
3 | ///////////////////////////////////////////////////////////////////////////  |
4 | //  |
5 | // Copyright (c) 2011, Industrial Light & Magic, a division of Lucas  |
6 | // Digital Ltd. LLC  |
7 | //  |
8 | // Portions (c) 2012 Weta Digital Ltd  |
9 | //   |
10 | // All rights reserved.  |
11 | //   |
12 | // Redistribution and use in source and binary forms, with or without  |
13 | // modification, are permitted provided that the following conditions are  |
14 | // met:  |
15 | // * Redistributions of source code must retain the above copyright  |
16 | // notice, this list of conditions and the following disclaimer.  |
17 | // * Redistributions in binary form must reproduce the above  |
18 | // copyright notice, this list of conditions and the following disclaimer  |
19 | // in the documentation and/or other materials provided with the  |
20 | // distribution.  |
21 | // * Neither the name of Industrial Light & Magic nor the names of  |
22 | // its contributors may be used to endorse or promote products derived  |
23 | // from this software without specific prior written permission.   |
24 | //   |
25 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS  |
26 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT  |
27 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR  |
28 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT  |
29 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,  |
30 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT  |
31 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,  |
32 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY  |
33 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT  |
34 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE  |
35 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  |
36 | //  |
37 | ///////////////////////////////////////////////////////////////////////////  |
38 |   |
39 | #ifndef INCLUDED_IMF_FORWARD_H  |
40 | #define INCLUDED_IMF_FORWARD_H  |
41 |   |
42 | ////////////////////////////////////////////////////////////////////  |
43 | //  |
44 | // Forward declarations for OpenEXR - correctly declares namespace  |
45 | //  |
46 | ////////////////////////////////////////////////////////////////////  |
47 |   |
48 | #include "ImfNamespace.h"  |
49 |   |
50 | OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER  |
51 |   |
52 |   |
53 | // classes for basic types;  |
54 | template<class T> class Array;  |
55 | template<class T> class Array2D;  |
56 | struct Channel;  |
57 | class ChannelList;  |
58 | struct Chromaticities;  |
59 |   |
60 | // attributes used in headers are TypedAttributes  |
61 | class Attribute;  |
62 |   |
63 | class ;  |
64 |   |
65 | // file handling classes  |
66 | class OutputFile;  |
67 | class TiledInputFile;  |
68 | class ScanLineInputFile;  |
69 | class InputFile;  |
70 | class TiledOutputFile;  |
71 | class DeepScanLineInputFile;  |
72 | class DeepScanLineOutputFile;  |
73 | class DeepTiledInputFile;  |
74 | class DeepTiledOutputFile;  |
75 | class AcesInputFile;  |
76 | class AcesOutputFile;  |
77 | class TiledInputPart;  |
78 | class TiledInputFile;  |
79 | class TileOffsets;  |
80 |   |
81 | // multipart file handling  |
82 | class GenericInputFile;  |
83 | class GenericOutputFile;  |
84 | class MultiPartInputFile;  |
85 | class MultiPartOutputFile;  |
86 |   |
87 | class InputPart;  |
88 | class TiledInputPart;  |
89 | class DeepScanLineInputPart;  |
90 | class DeepTiledInputPart;  |
91 |   |
92 | class OutputPart;  |
93 | class ScanLineOutputPart;  |
94 | class TiledOutputPart;  |
95 | class DeepScanLineOutputPart;  |
96 | class DeepTiledOutputPart;  |
97 |   |
98 |   |
99 | // internal use only  |
100 | struct InputPartData;  |
101 | struct OutputStreamMutex;  |
102 | struct OutputPartData;  |
103 | struct InputStreamMutex;  |
104 |   |
105 | // frame buffers  |
106 |   |
107 | class FrameBuffer;  |
108 | class DeepFrameBuffer;  |
109 | struct DeepSlice;  |
110 |   |
111 | // compositing  |
112 | class DeepCompositing;  |
113 | class CompositeDeepScanLine;  |
114 |   |
115 | // preview image  |
116 | class PreviewImage;  |
117 | struct PreviewRgba;  |
118 |   |
119 | // streams  |
120 | class OStream;  |
121 | class IStream;  |
122 |   |
123 |   |
124 | OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT  |
125 |   |
126 |   |
127 | #endif // include guard  |
128 | |