1 | // tImageAPNG.h  |
2 | //  |
3 | // This knows how to load animated PNGs (APNGs). It knows the details of the apng file format and loads the data into  |
4 | // multiple tPixel arrays, one for each frame. These arrays may be 'stolen' by tPictures.  |
5 | //  |
6 | // Copyright (c) 2020 Tristan Grimmer.  |
7 | // Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby  |
8 | // granted, provided that the above copyright notice and this permission notice appear in all copies.  |
9 | //  |
10 | // THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL  |
11 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,  |
12 | // INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN  |
13 | // AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR  |
14 | // PERFORMANCE OF THIS SOFTWARE.  |
15 |   |
16 | #pragma once  |
17 | #include <Foundation/tString.h>  |
18 | #include <Math/tColour.h>  |
19 | #include <Image/tPixelFormat.h>  |
20 | namespace tImage  |
21 | {  |
22 |   |
23 |   |
24 | class tImageAPNG  |
25 | {  |
26 | public:  |
27 | // Creates an invalid tImageAPNG. You must call Load manually.  |
28 | tImageAPNG() { }  |
29 | tImageAPNG(const tString& apngFile) { Load(apngFile); }  |
30 |   |
31 | virtual ~tImageAPNG() { Clear(); }  |
32 |   |
33 | // Clears the current tImageAPNG before loading. If false returned object is invalid.  |
34 | bool Load(const tString& apngFile);  |
35 |   |
36 | // After this call no memory will be consumed by the object and it will be invalid.  |
37 | void Clear();  |
38 | bool IsValid() const { return (GetNumFrames() >= 1); }  |
39 | int GetNumFrames() const { return Frames.GetNumItems(); }  |
40 |   |
41 | struct Frame : public tLink<Frame>  |
42 | {  |
43 | int Width = 0;  |
44 | int Height = 0;  |
45 | tPixel* Pixels = nullptr;  |
46 | float Duration = 0.0f; // Frame duration in seconds.  |
47 | tPixelFormat SrcPixelFormat = tPixelFormat::Invalid;  |
48 | };  |
49 |   |
50 | // After this call you are the owner of the frame and must eventually delete it. The frame you stole will no  |
51 | // longer be a valid frame of the tImageAPNG, but the remaining ones will still be valid.  |
52 | Frame* StealFrame(int );  |
53 | Frame* GetFrame(int );  |
54 | tPixelFormat SrcPixelFormat = tPixelFormat::Invalid;  |
55 |   |
56 | // Since some apng files may have a .png extension, it is hand to quickly be able to tell if a particular .png  |
57 | // file is an apng. Probably no one will ever read this comment, but the Mozilla apng people should probably not  |
58 | // have insisted that apngs be encoded in pngs. In any case, this slightly crappy code cannot guarantee that a  |
59 | // return value of true means it is an apng (although such a false positive is extremely unlikely). Even in these  |
60 | // cases, it just means the APNG reading code will be used -- it will still successfully extract the single frame.  |
61 | //  |
62 | // The preference is, however, that non-apng files be loaded by tImagePNG. It is faster and reads the src format  |
63 | // better than APngDis, which could be further modified but is unfamiliar code.  |
64 | static bool IsAnimatedPNG(const tString& pngFile);  |
65 |   |
66 | private:  |
67 | tList<Frame> Frames;  |
68 | };  |
69 |   |
70 |   |
71 | // Implementation only below.  |
72 |   |
73 |   |
74 | inline tImageAPNG::Frame* tImage::tImageAPNG::StealFrame(int )  |
75 | {  |
76 | Frame* f = GetFrame(frameNum);  |
77 | if (!f)  |
78 | return nullptr;  |
79 |   |
80 | return Frames.Remove(f);  |
81 | }  |
82 |   |
83 |   |
84 | inline tImageAPNG::Frame* tImage::tImageAPNG::GetFrame(int )  |
85 | {  |
86 | if ((frameNum >= Frames.GetNumItems()) || (frameNum < 0))  |
87 | return nullptr;  |
88 |   |
89 | Frame* f = Frames.First();  |
90 | while (frameNum--)  |
91 | f = f->Next();  |
92 |   |
93 | return f;  |
94 | }  |
95 |   |
96 |   |
97 | inline void tImageAPNG::Clear()  |
98 | {  |
99 | while (Frame* frame = Frames.Remove())  |
100 | {  |
101 | delete[] frame->Pixels;  |
102 | delete frame;  |
103 | }  |
104 |   |
105 | SrcPixelFormat = tPixelFormat::Invalid;  |
106 | }  |
107 |   |
108 |   |
109 | }  |
110 | |