| 1 | // tImageDDS.cpp  |
| 2 | //  |
| 3 | // This class knows how to load Direct Draw Surface (.dds) files. Saving is not implemented yet.  |
| 4 | // It does zero processing of image data. It knows the details of the dds file format and loads the data into tLayers.  |
| 5 | // Currently it does not compress or decompress the image data if it is compressed (DXTn), it simply keeps it in the  |
| 6 | // same format as the source file. The layers may be 'stolen' from a tImageDDS so that excessive memcpys are avoided.  |
| 7 | // After they are stolen the tImageDDS is invalid.  |
| 8 | //  |
| 9 | // Copyright (c) 2006, 2017, 2019, 2020 Tristan Grimmer.  |
| 10 | // Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby  |
| 11 | // granted, provided that the above copyright notice and this permission notice appear in all copies.  |
| 12 | //  |
| 13 | // THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL  |
| 14 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,  |
| 15 | // INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN  |
| 16 | // AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR  |
| 17 | // PERFORMANCE OF THIS SOFTWARE.  |
| 18 |   |
| 19 | #include <Foundation/tString.h>  |
| 20 | #include "Image/tImageDDS.h"  |
| 21 | #define   |
| 22 | #define FourCC(ch0, ch1, ch2, ch3) (uint(uint8(ch0)) | (uint(uint8(ch1)) << 8) | (uint(uint8(ch2)) << 16) | (uint(uint8(ch3)) << 24))  |
| 23 | namespace tImage  |
| 24 | {  |
| 25 |   |
| 26 |   |
| 27 | tImageDDS::tImageDDS() :  |
| 28 | Filename(),  |
| 29 | PixelFormat(tPixelFormat::Invalid),  |
| 30 | IsCubeMap(false),  |
| 31 | NumImages(0),  |
| 32 | NumMipmapLayers(0)  |
| 33 | {  |
| 34 | tStd::tMemset(MipmapLayers, 0, sizeof(MipmapLayers));  |
| 35 | }  |
| 36 |   |
| 37 |   |
| 38 | tImageDDS::tImageDDS(const tString& ddsFile, bool reverseRowOrder) :  |
| 39 | Filename(ddsFile),  |
| 40 | PixelFormat(tPixelFormat::Invalid),  |
| 41 | IsCubeMap(false),  |
| 42 | NumImages(0),  |
| 43 | NumMipmapLayers(0)  |
| 44 | {  |
| 45 | tStd::tMemset(MipmapLayers, 0, sizeof(MipmapLayers));  |
| 46 | Load(ddsFile, reverseRowOrder);  |
| 47 | }  |
| 48 |   |
| 49 |   |
| 50 | tImageDDS::tImageDDS(const uint8* ddsFileInMemory, int numBytes, bool reverseRowOrder) :  |
| 51 | Filename(),  |
| 52 | PixelFormat(tPixelFormat::Invalid),  |
| 53 | IsCubeMap(false),  |
| 54 | NumImages(0),  |
| 55 | NumMipmapLayers(0)  |
| 56 | {  |
| 57 | tStd::tMemset(MipmapLayers, 0, sizeof(MipmapLayers));  |
| 58 | Load(ddsFileInMemory, numBytes, reverseRowOrder);  |
| 59 | }  |
| 60 |   |
| 61 |   |
| 62 | void tImageDDS::Clear()  |
| 63 | {  |
| 64 | for (int image = 0; image < NumImages; image++)  |
| 65 | {  |
| 66 | for (int layer = 0; layer < NumMipmapLayers; layer++)  |
| 67 | {  |
| 68 | delete MipmapLayers[layer][image];  |
| 69 | MipmapLayers[layer][image] = 0;  |
| 70 | }  |
| 71 | }  |
| 72 |   |
| 73 | Filename.Clear();  |
| 74 | PixelFormat = tPixelFormat::Invalid;  |
| 75 | IsCubeMap = false;  |
| 76 | NumImages = 0;  |
| 77 | NumMipmapLayers = 0;  |
| 78 | }  |
| 79 |   |
| 80 |   |
| 81 | bool tImageDDS::IsOpaque() const  |
| 82 | {  |
| 83 | switch (PixelFormat)  |
| 84 | {  |
| 85 | case tPixelFormat::R8G8B8A8:  |
| 86 | case tPixelFormat::B8G8R8A8:  |
| 87 | case tPixelFormat::BC1_DXT1BA:  |
| 88 | case tPixelFormat::BC2_DXT3:  |
| 89 | case tPixelFormat::BC3_DXT5:  |
| 90 | case tPixelFormat::G3B5A1R5G2:  |
| 91 | case tPixelFormat::G4B4A4R4:  |
| 92 | return false;  |
| 93 |   |
| 94 | default:  |
| 95 | return true;  |
| 96 | }  |
| 97 |   |
| 98 | return true;  |
| 99 | }  |
| 100 |   |
| 101 |   |
| 102 | bool tImageDDS::StealTextureLayers(tList<tLayer>& layers)  |
| 103 | {  |
| 104 | if (!IsValid() || IsCubemap() || (NumImages <= 0))  |
| 105 | return false;  |
| 106 |   |
| 107 | for (int mip = 0; mip < NumMipmapLayers; mip++)  |
| 108 | {  |
| 109 | layers.Append(MipmapLayers[mip][0]);  |
| 110 | MipmapLayers[mip][0] = nullptr;  |
| 111 | }  |
| 112 |   |
| 113 | Clear();  |
| 114 | return true;  |
| 115 | }  |
| 116 |   |
| 117 |   |
| 118 | int tImageDDS::StealCubemapLayers(tList<tLayer> layerLists[tSurfIndex_NumSurfaces], uint32 sideFlags)  |
| 119 | {  |
| 120 | if (!IsValid() || !IsCubemap() || !sideFlags)  |
| 121 | return 0;  |
| 122 |   |
| 123 | int sideCount = 0;  |
| 124 | for (int side = 0; side < tSurfIndex_NumSurfaces; side++)  |
| 125 | {  |
| 126 | uint32 sideFlag = 1 << side;  |
| 127 | if (!(sideFlag & sideFlags))  |
| 128 | continue;  |
| 129 |   |
| 130 | tList<tLayer>& layers = layerLists[side];  |
| 131 | for (int mip = 0; mip < NumMipmapLayers; mip++)  |
| 132 | {  |
| 133 | layers.Append( MipmapLayers[mip][side] );  |
| 134 | MipmapLayers[mip][side] = nullptr;  |
| 135 | }  |
| 136 | sideCount++;  |
| 137 | }  |
| 138 |   |
| 139 | Clear();  |
| 140 | return sideCount;  |
| 141 | }  |
| 142 |   |
| 143 |   |
| 144 | enum tDDSPixelFormatFlag  |
| 145 | {  |
| 146 | // May be used in the DDSPixelFormat struct to indicate alphas present for RGB formats.  |
| 147 | tDDSPixelFormatFlag_Alpha = 0x00000001,  |
| 148 |   |
| 149 | // A DDS file may contain this type of data (pixel format). eg. DXT1 is a fourCC format.  |
| 150 | tDDSPixelFormatFlag_FourCC = 0x00000004,  |
| 151 |   |
| 152 | // A DDS file may contain this type of data (pixel format). eg. A8R8G8B8  |
| 153 | tDDSPixelFormatFlag_RGB = 0x00000040  |
| 154 | };  |
| 155 |   |
| 156 |   |
| 157 | #pragma pack(push, 4)  |
| 158 | struct tDDSPixelFormat  |
| 159 | {  |
| 160 | // Must be 32.  |
| 161 | uint32 Size;  |
| 162 |   |
| 163 | // See tDDSPixelFormatFlag. Flags to indicate valid fields. Uncompressed formats will usually use  |
| 164 | // tDDSPixelFormatFlag_RGB to indicate an RGB format, while compressed formats will use tDDSPixelFormatFlag_FourCC  |
| 165 | // with a four-character code.  |
| 166 | uint32 Flags;  |
| 167 |   |
| 168 | // "DXT1", "DXT3", and "DXT5" are examples. m_flags should have DDSPixelFormatFlag_FourCC.  |
| 169 | uint32 FourCC;  |
| 170 |   |
| 171 | // Valid if flags has DDSPixelFormatFlag_RGB. For RGB formats this is the total number of bits per pixel. This  |
| 172 | // value is usually 16, 24, or 32. For A8R8G8B8, this value would be 32.  |
| 173 | uint32 RGBBitCount;  |
| 174 |   |
| 175 | // For RGB formats these three fields contain the masks for the red, green, and blue channels. For A8R8G8B8 these  |
| 176 | // values would be 0x00FF0000, 0x0000FF00, and 0x000000FF respectively.  |
| 177 | uint32 MaskRed;  |
| 178 | uint32 MaskGreen;  |
| 179 | uint32 MaskBlue;  |
| 180 |   |
| 181 | // If the flags have DDSPixelFormatFlag_Alpha set, this is valid and contains tha alpha mask. Eg. For A8R8G8B8 this  |
| 182 | // value would be 0xFF000000.  |
| 183 | uint32 MaskAlpha;  |
| 184 | };  |
| 185 | #pragma pack(pop)  |
| 186 |   |
| 187 |   |
| 188 | enum tDDSCapsBasic  |
| 189 | {  |
| 190 | tDDSCapsBasic_Complex = 0x00000008,  |
| 191 | tDDSCapsBasic_Texture = 0x00001000,  |
| 192 | tDDSCapsBasic_Mipmap = 0x00400000  |
| 193 | };  |
| 194 |   |
| 195 |   |
| 196 | enum   |
| 197 | {  |
| 198 | = 0x00000200,  |
| 199 | = 0x00000400,  |
| 200 | = 0x00000800,  |
| 201 | = 0x00001000,  |
| 202 | = 0x00002000,  |
| 203 | = 0x00004000,  |
| 204 | = 0x00008000,  |
| 205 | = 0x00200000  |
| 206 | };  |
| 207 |   |
| 208 |   |
| 209 | #pragma pack(push, 4)  |
| 210 | struct tDDSCapabilities  |
| 211 | {  |
| 212 | // DDS files should always include tDDSCapsBasic_Texture. If the file contains mipmaps tDDSCapsBasic_Mipmap should  |
| 213 | // be set. For any dds file with more than one main surface, such as a mipmap, cubic environment map, or volume  |
| 214 | // texture, DDSCapsBasic_Complex should also be set.  |
| 215 | uint32 FlagsCapsBasic;  |
| 216 |   |
| 217 | // For cubic environment maps tDDSCapsExtra_CubeMap should be included as well as one or more faces of the map  |
| 218 | // (tDDSCapsExtra_CubeMapPosX, etc). For volume textures tDDSCapsExtra_Volume should be included.  |
| 219 | uint32 ;  |
| 220 | uint32 Unused[2];  |
| 221 | };  |
| 222 | #pragma pack(pop)  |
| 223 |   |
| 224 |   |
| 225 | enum tDDSFlag  |
| 226 | {  |
| 227 | tDDSFlag_Caps = 0x00000001, // Always included.  |
| 228 | tDDSFlag_Height = 0x00000002, // Always included. Height of largest image if mipmaps included.  |
| 229 | tDDSFlag_Width = 0x00000004, // Always included. Width of largest image if mipmaps included.  |
| 230 | tDDSFlag_Pitch = 0x00000008,  |
| 231 | tDDSFlag_PixelFormat = 0x00001000, // Always included.  |
| 232 | tDDSFlag_MipmapCount = 0x00020000,  |
| 233 | tDDSFlag_LinearSize = 0x00080000,  |
| 234 | tDDSFlag_Depth = 0x00800000  |
| 235 | };  |
| 236 |   |
| 237 |   |
| 238 | enum tD3DFORMAT  |
| 239 | {  |
| 240 | tD3DFMT_UNKNOWN = 0,  |
| 241 |   |
| 242 | tD3DFMT_R8G8B8 = 20,  |
| 243 | tD3DFMT_A8R8G8B8 = 21,  |
| 244 | tD3DFMT_X8R8G8B8 = 22,  |
| 245 | tD3DFMT_R5G6B5 = 23,  |
| 246 | tD3DFMT_X1R5G5B5 = 24,  |
| 247 | tD3DFMT_A1R5G5B5 = 25,  |
| 248 | tD3DFMT_A4R4G4B4 = 26,  |
| 249 | tD3DFMT_R3G3B2 = 27,  |
| 250 | tD3DFMT_A8 = 28,  |
| 251 | tD3DFMT_A8R3G3B2 = 29,  |
| 252 | tD3DFMT_X4R4G4B4 = 30,  |
| 253 | tD3DFMT_A2B10G10R10 = 31,  |
| 254 | tD3DFMT_A8B8G8R8 = 32,  |
| 255 | tD3DFMT_X8B8G8R8 = 33,  |
| 256 | tD3DFMT_G16R16 = 34,  |
| 257 | tD3DFMT_A2R10G10B10 = 35,  |
| 258 | tD3DFMT_A16B16G16R16 = 36,  |
| 259 |   |
| 260 | tD3DFMT_A8P8 = 40,  |
| 261 | tD3DFMT_P8 = 41,  |
| 262 |   |
| 263 | tD3DFMT_L8 = 50,  |
| 264 | tD3DFMT_A8L8 = 51,  |
| 265 | tD3DFMT_A4L4 = 52,  |
| 266 |   |
| 267 | tD3DFMT_V8U8 = 60,  |
| 268 | tD3DFMT_L6V5U5 = 61,  |
| 269 | tD3DFMT_X8L8V8U8 = 62,  |
| 270 | tD3DFMT_Q8W8V8U8 = 63,  |
| 271 | tD3DFMT_V16U16 = 64,  |
| 272 | tD3DFMT_A2W10V10U10 = 67,  |
| 273 |   |
| 274 | tD3DFMT_UYVY = FourCC('U', 'Y', 'V', 'Y'),  |
| 275 | tD3DFMT_R8G8_B8G8 = FourCC('R', 'G', 'B', 'G'),  |
| 276 | tD3DFMT_YUY2 = FourCC('Y', 'U', 'Y', '2'),  |
| 277 | tD3DFMT_G8R8_G8B8 = FourCC('G', 'R', 'G', 'B'),  |
| 278 | tD3DFMT_DXT1 = FourCC('D', 'X', 'T', '1'),  |
| 279 | tD3DFMT_DXT2 = FourCC('D', 'X', 'T', '2'),  |
| 280 | tD3DFMT_DXT3 = FourCC('D', 'X', 'T', '3'),  |
| 281 | tD3DFMT_DXT4 = FourCC('D', 'X', 'T', '4'),  |
| 282 | tD3DFMT_DXT5 = FourCC('D', 'X', 'T', '5'),  |
| 283 |   |
| 284 | tD3DFMT_D16_LOCKABLE = 70,  |
| 285 | tD3DFMT_D32 = 71,  |
| 286 | tD3DFMT_D15S1 = 73,  |
| 287 | tD3DFMT_D24S8 = 75,  |
| 288 | tD3DFMT_D24X8 = 77,  |
| 289 | tD3DFMT_D24X4S4 = 79,  |
| 290 | tD3DFMT_D16 = 80,  |
| 291 |   |
| 292 | tD3DFMT_D32F_LOCKABLE = 82,  |
| 293 | tD3DFMT_D24FS8 = 83,  |
| 294 |   |
| 295 | tD3DFMT_D32_LOCKABLE = 84,  |
| 296 | tD3DFMT_S8_LOCKABLE = 85,  |
| 297 |   |
| 298 | tD3DFMT_L16 = 81,  |
| 299 |   |
| 300 | tD3DFMT_VERTEXDATA = 100,  |
| 301 | tD3DFMT_INDEX16 = 101,  |
| 302 | tD3DFMT_INDEX32 = 102,  |
| 303 |   |
| 304 | tD3DFMT_Q16W16V16U16 = 110,  |
| 305 |   |
| 306 | tD3DFMT_MULTI2_ARGB8 = FourCC('M','E','T','1'),  |
| 307 |   |
| 308 | tD3DFMT_R16F = 111,  |
| 309 | tD3DFMT_G16R16F = 112,  |
| 310 | tD3DFMT_A16B16G16R16F = 113,  |
| 311 |   |
| 312 | tD3DFMT_R32F = 114,  |
| 313 | tD3DFMT_G32R32F = 115,  |
| 314 | tD3DFMT_A32B32G32R32F = 116,  |
| 315 |   |
| 316 | tD3DFMT_CxV8U8 = 117,  |
| 317 |   |
| 318 | tD3DFMT_FORCE_DWORD = 0x7fffffff  |
| 319 | };  |
| 320 |   |
| 321 |   |
| 322 | // Default packing is 8 bytes but the header is 128 bytes (mult of 4), so we make it all work here.  |
| 323 | #pragma pack(push, 4)  |
| 324 | struct   |
| 325 | {  |
| 326 | uint32 ; // Must be set to 124.  |
| 327 | uint32 ; // See tDDSFlags.  |
| 328 | uint32 ; // Height of main image.  |
| 329 | uint32 ; // Width of main image.  |
| 330 |   |
| 331 | // For uncompressed formats, this is the number of bytes per scan line (32-bit aligned) for the main image. dwFlags  |
| 332 | // should include DDSD_PITCH in this case. For compressed formats, this is the total number of bytes for the main  |
| 333 | // image. m_flags should have tDDSFlag_LinearSize in this case.  |
| 334 | uint32 ;  |
| 335 | uint32 ; // For volume textures. tDDSFlag_Depth is set for this to be valid.  |
| 336 | uint32 ; // Valid if tDDSFlag_MipmapCount set. @todo Count includes main image?  |
| 337 | uint32 [11];  |
| 338 | tDDSPixelFormat ; // 32 Bytes.  |
| 339 | tDDSCapabilities ; // 16 Bytes.  |
| 340 | uint32 ;  |
| 341 | };  |
| 342 | #pragma pack(pop)  |
| 343 |   |
| 344 |   |
| 345 | // These DXT blocks are needed so that the tImageDDS class can re-order the rows by messing with each block's lookup  |
| 346 | // table and alpha tables. This is because DDS files have the rows of their textures upside down (texture origin in  |
| 347 | // OpenGL is lower left, while in DirectX it is upper left). See: http://en.wikipedia.org/wiki/S3_Texture_Compression  |
| 348 | #pragma pack(push, 1)  |
| 349 |   |
| 350 |   |
| 351 | // This block is used for both DXT1 and DXT1 with binary alpha. It's also used as the colour information block in the  |
| 352 | // DXT 2, 3, 4 and 5 formats. Size is 64 bits.  |
| 353 | struct tDXT1Block  |
| 354 | {  |
| 355 | uint16 Colour0; // R5G6B5  |
| 356 | uint16 Colour1; // R5G6B5  |
| 357 | uint8 LookupTableRows[4];  |
| 358 | };  |
| 359 |   |
| 360 |   |
| 361 | // This one is the same for DXT2 and 3, although we don't support 2 (premultiplied alpha). Size is 128 bits.  |
| 362 | struct tDXT3Block  |
| 363 | {  |
| 364 | uint16 AlphaTableRows[4]; // Each alpha is 4 bits.  |
| 365 | tDXT1Block ColourBlock;  |
| 366 | };  |
| 367 |   |
| 368 |   |
| 369 | // This one is the same for DXT4 and 5, although we don't support 4 (premultiplied alpha). Size is 128 bits.  |
| 370 | struct tDXT5Block  |
| 371 | {  |
| 372 | uint8 Alpha0;  |
| 373 | uint8 Alpha1;  |
| 374 | uint8 AlphaTable[6]; // Each of the 4x4 pixel entries is 3 bits.  |
| 375 | tDXT1Block ColourBlock;  |
| 376 |   |
| 377 | // These accessors are needed because of the unusual alignment of the 3bit alpha indexes. They each return or set a  |
| 378 | // value in [0, 2^12) which represents a single row. The row variable should be in [0, 3]  |
| 379 | uint16 GetAlphaRow(int row)  |
| 380 | {  |
| 381 | tAssert(row < 4);  |
| 382 | switch (row)  |
| 383 | {  |
| 384 | case 1:  |
| 385 | return (AlphaTable[2] << 4) | (0x0F & (AlphaTable[1] >> 4));  |
| 386 |   |
| 387 | case 0:  |
| 388 | return ((AlphaTable[1] & 0x0F) << 8) | AlphaTable[0];  |
| 389 |   |
| 390 | case 3:  |
| 391 | return (AlphaTable[5] << 4) | (0x0F & (AlphaTable[4] >> 4));  |
| 392 |   |
| 393 | case 2:  |
| 394 | return ((AlphaTable[4] & 0x0F) << 8) | AlphaTable[3];  |
| 395 | }  |
| 396 | return 0;  |
| 397 | }  |
| 398 |   |
| 399 | void SetAlphaRow(int row, uint16 val)  |
| 400 | {  |
| 401 | tAssert(row < 4);  |
| 402 | tAssert(val < 4096);  |
| 403 | switch (row)  |
| 404 | {  |
| 405 | case 1:  |
| 406 | AlphaTable[2] = val >> 4;  |
| 407 | AlphaTable[1] = (AlphaTable[1] & 0x0F) | ((val & 0x000F) << 4);  |
| 408 | break;  |
| 409 |   |
| 410 | case 0:  |
| 411 | AlphaTable[1] = (AlphaTable[1] & 0xF0) | (val >> 8);  |
| 412 | AlphaTable[0] = val & 0x00FF;  |
| 413 | break;  |
| 414 |   |
| 415 | case 3:  |
| 416 | AlphaTable[5] = val >> 4;  |
| 417 | AlphaTable[4] = (AlphaTable[4] & 0x0F) | ((val & 0x000F) << 4);  |
| 418 | break;  |
| 419 |   |
| 420 | case 2:  |
| 421 | AlphaTable[4] = (AlphaTable[4] & 0xF0) | (val >> 8);  |
| 422 | AlphaTable[3] = val & 0x00FF;  |
| 423 | break;  |
| 424 | }  |
| 425 | }  |
| 426 | };  |
| 427 | #pragma pack(pop)  |
| 428 |   |
| 429 |   |
| 430 | void tImageDDS::Load(const tString& ddsFile, bool reverseRowOrder)  |
| 431 | {  |
| 432 | Clear();  |
| 433 | if (tSystem::tGetFileType(ddsFile) != tSystem::tFileType::DDS)  |
| 434 | throw tDDSError(tDDSError::tCode::IncorrectExtension, tSystem::tGetFileName(ddsFile));  |
| 435 |   |
| 436 | if (!tSystem::tFileExists(ddsFile))  |
| 437 | throw tDDSError(tDDSError::tCode::FileNonexistent, tSystem::tGetFileName(ddsFile));  |
| 438 |   |
| 439 | int ddsSizeBytes;  |
| 440 | uint8* ddsData = (uint8*)tSystem::tLoadFile(ddsFile, 0, &ddsSizeBytes);  |
| 441 | LoadFromMemory(ddsData, ddsSizeBytes, reverseRowOrder);  |
| 442 |   |
| 443 | delete[] ddsData;  |
| 444 | }  |
| 445 |   |
| 446 |   |
| 447 | void tImageDDS::Load(const uint8* ddsFileInMemory, int ddsSizeBytes, bool reverseRowOrder)  |
| 448 | {  |
| 449 | Clear();  |
| 450 | LoadFromMemory(ddsFileInMemory, ddsSizeBytes, reverseRowOrder);  |
| 451 | }  |
| 452 |   |
| 453 |   |
| 454 | void tImageDDS::LoadFromMemory(const uint8* ddsData, int ddsSizeBytes, bool reverseRowOrder)  |
| 455 | {  |
| 456 | tString baseName = tSystem::tGetFileName(Filename);  |
| 457 |   |
| 458 | // This will deal with zero-sized files properly as well.  |
| 459 | if (ddsSizeBytes < int(sizeof(tDDSHeader)+4))  |
| 460 | {  |
| 461 | delete[] ddsData;  |
| 462 | throw tDDSError(tDDSError::tCode::IncorrectFileSize, baseName);  |
| 463 | }  |
| 464 |   |
| 465 | const uint8* ddsCurr = ddsData;  |
| 466 | uint32& magic = *((uint32*)ddsCurr); ddsCurr += sizeof(uint32);  |
| 467 |   |
| 468 | if (magic != ' SDD')  |
| 469 | {  |
| 470 | delete[] ddsData;  |
| 471 | throw tDDSError(tDDSError::tCode::Magic);  |
| 472 | }  |
| 473 |   |
| 474 | tDDSHeader& = *((tDDSHeader*)ddsCurr); ddsCurr += sizeof(header);  |
| 475 | tAssert(sizeof(tDDSHeader) == 124);  |
| 476 | const uint8* pixelData = ddsCurr;  |
| 477 |   |
| 478 | if (header.Size != 124)  |
| 479 | {  |
| 480 | delete[] ddsData;  |
| 481 | throw tDDSError(tDDSError::tCode::IncorrectHeaderSize, baseName);  |
| 482 | }  |
| 483 |   |
| 484 | uint32 flags = header.Flags;  |
| 485 | int mainWidth = header.Width; // Main image.  |
| 486 | int mainHeight = header.Height; // Main image.  |
| 487 |   |
| 488 | if (!tMath::tIsPower2(mainWidth) || !tMath::tIsPower2(mainHeight))  |
| 489 | {  |
| 490 | delete[] ddsData;  |
| 491 | throw tDDSError(tDDSError::tCode::LoaderSupportsPowerOfTwoDimsOnly, baseName);  |
| 492 | }  |
| 493 |   |
| 494 | // It seems ATI tools like GenCubeMap don't set the correct bits.  |
| 495 | #ifdef STRICT_DDS_HEADER_CHECKING  |
| 496 | int pitch = 0; // Num bytes per line on main image (uncompressed images only).  |
| 497 | int linearSize = 0; // Num bytes total main image (compressed images only).  |
| 498 |   |
| 499 | if (flags & tDDSFlag_Pitch)  |
| 500 | pitch = header.PitchLinearSize;  |
| 501 |   |
| 502 | if (flags & tDDSFlag_LinearSize)  |
| 503 | linearSize = header.PitchLinearSize;  |
| 504 |   |
| 505 | // Linear size xor pitch must be specified.  |
| 506 | if ((!linearSize && !pitch) || (linearSize && pitch))  |
| 507 | {  |
| 508 | delete[] ddsData;  |
| 509 | throw tDDSError(tDDSError::tCode::PitchOrLinearSize, baseName);  |
| 510 | }  |
| 511 | #endif  |
| 512 |   |
| 513 | // Volume textures are not supported.  |
| 514 | if (flags & tDDSFlag_Depth)  |
| 515 | {  |
| 516 | delete[] ddsData;  |
| 517 | throw tDDSError(tDDSError::tCode::VolumeTexturesNotSupported, baseName);  |
| 518 | }  |
| 519 |   |
| 520 | // Determine the expected number of layers by looking at the mipmap count if it is supplied. We assume a single layer  |
| 521 | // if it's not specified.  |
| 522 | NumMipmapLayers = 1;  |
| 523 | bool hasMipmaps = (header.Capabilities.FlagsCapsBasic & tDDSCapsBasic_Mipmap) ? true : false;  |
| 524 | if ((flags & tDDSFlag_MipmapCount) && hasMipmaps)  |
| 525 | NumMipmapLayers = header.MipmapCount;  |
| 526 |   |
| 527 | if (NumMipmapLayers > MaxMipmapLayers)  |
| 528 | {  |
| 529 | delete[] ddsData;  |
| 530 | throw tDDSError(tDDSError::tCode::MaxNumMipmapLevelsExceeded);  |
| 531 | }  |
| 532 |   |
| 533 | // Determine if this is a cubemap dds with 6 images. No need to check which images are present since they are  |
| 534 | // required to be all there by the dds standard. All tools these days seem to write them all. If there are complaints  |
| 535 | // when using legacy files we can fix this.  |
| 536 | if (header.Capabilities.FlagsCapsExtra & tDDSCapsExtra_CubeMap)  |
| 537 | {  |
| 538 | IsCubeMap = true;  |
| 539 | NumImages = 6;  |
| 540 | }  |
| 541 | else  |
| 542 | {  |
| 543 | IsCubeMap = false;  |
| 544 | NumImages = 1;  |
| 545 | }  |
| 546 |   |
| 547 | // Determine if we support the pixel format and which one it is.  |
| 548 | PixelFormat = tPixelFormat::Invalid;  |
| 549 | tDDSPixelFormat& format = header.PixelFormat;  |
| 550 |   |
| 551 | if (format.Size != 32)  |
| 552 | {  |
| 553 | delete[] ddsData;  |
| 554 | throw tDDSError(tDDSError::tCode::IncorrectPixelFormatSize, baseName);  |
| 555 | }  |
| 556 |   |
| 557 | // Has alpha should be true if the pixel format is uncompressed (RGB) and there is an alpha channel.  |
| 558 | bool rgbHasAlpha = (format.Flags & tDDSPixelFormatFlag_Alpha) ? true : false;  |
| 559 | bool rgbFormat = (format.Flags & tDDSPixelFormatFlag_RGB) ? true : false;  |
| 560 | bool fourCCFormat = (format.Flags & tDDSPixelFormatFlag_FourCC) ? true : false;  |
| 561 |   |
| 562 | if ((!rgbFormat && !fourCCFormat) || (rgbFormat && fourCCFormat))  |
| 563 | {  |
| 564 | delete[] ddsData;  |
| 565 | throw tDDSError(tDDSError::tCode::InconsistentPixelFormat, baseName);  |
| 566 | }  |
| 567 |   |
| 568 | if (fourCCFormat)  |
| 569 | {  |
| 570 | switch (format.FourCC)  |
| 571 | {  |
| 572 | case FourCC('D','X','T','1'):  |
| 573 | // Note that during inspecition of the individual layer data, the DXT1 pixel format might be modified  |
| 574 | // to DXT1BA (binary alpha).  |
| 575 | PixelFormat = tPixelFormat::BC1_DXT1;  |
| 576 | break;  |
| 577 |   |
| 578 | case FourCC('D','X','T','3'):  |
| 579 | PixelFormat = tPixelFormat::BC2_DXT3;  |
| 580 | break;  |
| 581 |   |
| 582 | case FourCC('D','X','T','5'):  |
| 583 | PixelFormat = tPixelFormat::BC3_DXT5;  |
| 584 | break;  |
| 585 |   |
| 586 | case tD3DFMT_R32F:  |
| 587 | PixelFormat = tPixelFormat::R32F;  |
| 588 | break;  |
| 589 |   |
| 590 | case tD3DFMT_G32R32F:  |
| 591 | PixelFormat = tPixelFormat::G32R32F;  |
| 592 | break;  |
| 593 |   |
| 594 | case tD3DFMT_A32B32G32R32F:  |
| 595 | PixelFormat = tPixelFormat::A32B32G32R32F;  |
| 596 | break;  |
| 597 |   |
| 598 | case FourCC('D','X','1','0'):  |
| 599 | default:  |
| 600 | delete[] ddsData;  |
| 601 | throw tDDSError(tDDSError::tCode::UnsupportedFourCCPixelFormat, baseName);  |
| 602 | }  |
| 603 | }  |
| 604 |   |
| 605 | // It must be an RGB format.  |
| 606 | else  |
| 607 | {  |
| 608 | // Remember this is a little endian machine, so the masks are lying. Eg. 0xFF0000 in memory is 00 00 FF, so the red  |
| 609 | // is last.  |
| 610 | switch (format.RGBBitCount)  |
| 611 | {  |
| 612 | case 16:  |
| 613 | // Supports G3B5A1R5G2, G4B4A4R4, and G3B5R5G3.  |
| 614 | if  |
| 615 | (  |
| 616 | rgbHasAlpha &&  |
| 617 | (format.MaskAlpha == 0x8000) &&  |
| 618 | (format.MaskRed == 0x7C00) &&  |
| 619 | (format.MaskGreen == 0x03E0) &&  |
| 620 | (format.MaskBlue == 0x001F)  |
| 621 | )  |
| 622 | {  |
| 623 | PixelFormat = tPixelFormat::G3B5A1R5G2;  |
| 624 | }  |
| 625 |   |
| 626 | else if  |
| 627 | (  |
| 628 | rgbHasAlpha &&  |
| 629 | (format.MaskAlpha == 0xF000) &&  |
| 630 | (format.MaskRed == 0x0F00) &&  |
| 631 | (format.MaskGreen == 0x00F0) &&  |
| 632 | (format.MaskBlue == 0x000F)  |
| 633 | )  |
| 634 | {  |
| 635 | PixelFormat = tPixelFormat::G4B4A4R4;  |
| 636 | }  |
| 637 |   |
| 638 | else if  |
| 639 | (  |
| 640 | !rgbHasAlpha &&  |
| 641 | (format.MaskRed == 0xF800) &&  |
| 642 | (format.MaskGreen == 0x07E0) &&  |
| 643 | (format.MaskBlue == 0x001F)  |
| 644 | )  |
| 645 | {  |
| 646 | PixelFormat = tPixelFormat::G3B5R5G3;  |
| 647 | }  |
| 648 |   |
| 649 | else  |
| 650 | {  |
| 651 | delete[] ddsData;  |
| 652 | throw tDDSError(tDDSError::tCode::UnsupportedRGBPixelFormat, baseName);  |
| 653 | }  |
| 654 |   |
| 655 | break;  |
| 656 |   |
| 657 | case 24:  |
| 658 | // Supports B8G8R8.  |
| 659 | if  |
| 660 | (  |
| 661 | !rgbHasAlpha &&  |
| 662 | (format.MaskRed == 0xFF0000) &&  |
| 663 | (format.MaskGreen == 0x00FF00) &&  |
| 664 | (format.MaskBlue == 0x0000FF)  |
| 665 | )  |
| 666 | {  |
| 667 | PixelFormat = tPixelFormat::B8G8R8;  |
| 668 | }  |
| 669 |   |
| 670 | else  |
| 671 | {  |
| 672 | delete[] ddsData;  |
| 673 | throw tDDSError(tDDSError::tCode::UnsupportedRGBPixelFormat, baseName);  |
| 674 | }  |
| 675 |   |
| 676 | break;  |
| 677 |   |
| 678 | case 32:  |
| 679 | // Supports B8G8R8A8. This is a little endian machine so the masks are lying. 0xFF000000 in memory is  |
| 680 | // 00 00 00 FF with alpha last.  |
| 681 | if  |
| 682 | (  |
| 683 | rgbHasAlpha &&  |
| 684 | (format.MaskAlpha == 0xFF000000) &&  |
| 685 | (format.MaskRed == 0x00FF0000) &&  |
| 686 | (format.MaskGreen == 0x0000FF00) &&  |
| 687 | (format.MaskBlue == 0x000000FF)  |
| 688 | )  |
| 689 | {  |
| 690 | PixelFormat = tPixelFormat::B8G8R8A8;  |
| 691 | }  |
| 692 | else  |
| 693 | {  |
| 694 | delete[] ddsData;  |
| 695 | throw tDDSError(tDDSError::tCode::UnsupportedRGBPixelFormat, baseName);  |
| 696 | }  |
| 697 | break;  |
| 698 |   |
| 699 | default:  |
| 700 | delete[] ddsData;  |
| 701 | throw tDDSError(tDDSError::tCode::UnsupportedRGBPixelFormat, baseName);  |
| 702 | }  |
| 703 | }  |
| 704 |   |
| 705 | // @todo We do not yet support these formats.  |
| 706 | if ((PixelFormat == tPixelFormat::R32F) || (PixelFormat == tPixelFormat::G32R32F) || (PixelFormat == tPixelFormat::A32B32G32R32F))  |
| 707 | {  |
| 708 | delete[] ddsData;  |
| 709 | throw tDDSError(tDDSError::tCode::UnsupportedFourCCPixelFormat, baseName);  |
| 710 | }  |
| 711 |   |
| 712 | tAssert(PixelFormat != tPixelFormat::Invalid);  |
| 713 | if (!rgbFormat && ((mainWidth%4) || (mainHeight%4)))  |
| 714 | {  |
| 715 | delete[] ddsData;  |
| 716 | throw tDDSError(tDDSError::tCode::UnsupportedDXTDimensions, baseName);  |
| 717 | }  |
| 718 |   |
| 719 | for (int image = 0; image < NumImages; image++)  |
| 720 | {  |
| 721 | int width = mainWidth;  |
| 722 | int height = mainHeight;  |
| 723 |   |
| 724 | for (int layer = 0; layer < NumMipmapLayers; layer++)  |
| 725 | {  |
| 726 | int numBytes;  |
| 727 | if (rgbFormat)  |
| 728 | {  |
| 729 | numBytes = width*height*format.RGBBitCount/8;  |
| 730 |   |
| 731 | // Deal with the reverseRowOrder for these RGB formats as well.  |
| 732 | if (reverseRowOrder)  |
| 733 | {  |
| 734 | uint8* reversedPixelData = new uint8[numBytes];  |
| 735 | uint8* dstData = reversedPixelData;  |
| 736 |   |
| 737 | // We only support pixel formats that contain a whole number of bytes per pixel. That will cover  |
| 738 | // all reasonable formats.  |
| 739 | int bytesPerPixel = format.RGBBitCount/8;  |
| 740 |   |
| 741 | for (int row = height-1; row >= 0; row--)  |
| 742 | {  |
| 743 | for (int col = 0; col < width; col++)  |
| 744 | {  |
| 745 | const uint8* srcData = pixelData + row*bytesPerPixel*width + col*bytesPerPixel;  |
| 746 | for (int byte = 0; byte < bytesPerPixel; byte++, dstData++, srcData++)  |
| 747 | *dstData = *srcData;  |
| 748 | }  |
| 749 | }  |
| 750 |   |
| 751 | // We can simply get the layer to steal the memory (the last true arg).  |
| 752 | MipmapLayers[layer][image] = new tLayer(PixelFormat, width, height, reversedPixelData, true);  |
| 753 | }  |
| 754 | else  |
| 755 | {  |
| 756 | MipmapLayers[layer][image] = new tLayer(PixelFormat, width, height, (uint8*)pixelData);  |
| 757 | }  |
| 758 | tAssert(MipmapLayers[layer][image]->GetDataSize() == numBytes);  |
| 759 | }  |
| 760 | else  |
| 761 | {  |
| 762 | // Otherwise it's a FourCC DXTn format. Each block encodes a 4x4 square of pixels. DXT2,3,4,5 use 128  |
| 763 | // bits per block. DXT1 and DXT1BA use 64bits per block.  |
| 764 | int dxtBlockSize = 16;  |
| 765 | if ((PixelFormat == tPixelFormat::BC1_DXT1BA) || (PixelFormat == tPixelFormat::BC1_DXT1))  |
| 766 | dxtBlockSize = 8;  |
| 767 |   |
| 768 | int numBlocks = tMath::tMax(1, width/4) * tMath::tMax(1, height/4);  |
| 769 | numBytes = numBlocks * dxtBlockSize;  |
| 770 |   |
| 771 | // Here's where we possibly modify the opaque DXT1 texture to be DXT1BA if there are blocks with binary  |
| 772 | // transparency. We only bother checking the main layer. If it's opaque we assume all the others are too.  |
| 773 | if ((layer == 0) && (PixelFormat == tPixelFormat::BC1_DXT1) && DoDXT1BlocksHaveBinaryAlpha((tDXT1Block*)pixelData, numBlocks))  |
| 774 | PixelFormat = tPixelFormat::BC1_DXT1BA;  |
| 775 |   |
| 776 | // DDS files store textures upside down. In the OpenGL RH coord system, the lower left of the texture  |
| 777 | // is the origin and consecutive rows go up. For this reason we need to read each row of blocks from  |
| 778 | // the top to the bottom row. We also need to flip the rows within the 4x4 block by flipping the lookup  |
| 779 | // tables. This should be fairly fast as there is no encoding or encoding going on. Width and height  |
| 780 | // will go down to 1x1, which will still use a 4x4 DXT pixel-block.  |
| 781 | if (reverseRowOrder)  |
| 782 | {  |
| 783 | int heightBlocks = height / 4;  |
| 784 | if (height % 4)  |
| 785 | heightBlocks++;  |
| 786 |   |
| 787 | int widthBlocks = width / 4;  |
| 788 | if (width % 4)  |
| 789 | widthBlocks++;  |
| 790 |   |
| 791 | uint8* reversedPixelData = new uint8[numBytes];  |
| 792 | uint8* dstData = reversedPixelData;  |
| 793 |   |
| 794 | for (int row = heightBlocks-1; row >= 0; row--)  |
| 795 | {  |
| 796 | for (int col = 0; col < widthBlocks; col++)  |
| 797 | {  |
| 798 | const uint8* srcData = pixelData + row*dxtBlockSize*widthBlocks + col*dxtBlockSize;  |
| 799 | for (int byte = 0; byte < dxtBlockSize; byte++, dstData++, srcData++)  |
| 800 | *dstData = *srcData;  |
| 801 | }  |
| 802 | }  |
| 803 |   |
| 804 | // Now we flip the inter-block rows by messing with the block's lookup-table. We need to handle all  |
| 805 | // three types of blocks: 1) DXT1, DXT1BA 2) DXT2, DXT3 3) DXT4, DXT5  |
| 806 | int totalBlocks = widthBlocks * heightBlocks;  |
| 807 |   |
| 808 | switch (PixelFormat)  |
| 809 | {  |
| 810 | case tPixelFormat::BC1_DXT1BA:  |
| 811 | case tPixelFormat::BC1_DXT1:  |
| 812 | {  |
| 813 | tDXT1Block* block = (tDXT1Block*)reversedPixelData;  |
| 814 | for (int b = 0; b < totalBlocks; b++, block++)  |
| 815 | {  |
| 816 | // Reorder each row's colour indexes.  |
| 817 | tStd::tSwap(block->LookupTableRows[0], block->LookupTableRows[3]);  |
| 818 | tStd::tSwap(block->LookupTableRows[1], block->LookupTableRows[2]);  |
| 819 | }  |
| 820 | break;  |
| 821 | }  |
| 822 |   |
| 823 | case tPixelFormat::BC2_DXT3:  |
| 824 | {  |
| 825 | tDXT3Block* block = (tDXT3Block*)reversedPixelData;  |
| 826 | for (int b = 0; b < totalBlocks; b++, block++)  |
| 827 | {  |
| 828 | // Reorder the explicit alphas AND the colour indexes.  |
| 829 | tStd::tSwap(block->AlphaTableRows[0], block->AlphaTableRows[3]);  |
| 830 | tStd::tSwap(block->AlphaTableRows[1], block->AlphaTableRows[2]);  |
| 831 | tStd::tSwap(block->ColourBlock.LookupTableRows[0], block->ColourBlock.LookupTableRows[3]);  |
| 832 | tStd::tSwap(block->ColourBlock.LookupTableRows[1], block->ColourBlock.LookupTableRows[2]);  |
| 833 | }  |
| 834 | break;  |
| 835 | }  |
| 836 |   |
| 837 | case tPixelFormat::BC3_DXT5:  |
| 838 | {  |
| 839 | tDXT5Block* block = (tDXT5Block*)reversedPixelData;  |
| 840 | for (int b = 0; b < totalBlocks; b++, block++)  |
| 841 | {  |
| 842 | // Reorder the alpha indexes AND the colour indexes.  |
| 843 | uint16 orig0 = block->GetAlphaRow(0);  |
| 844 | block->SetAlphaRow(0, block->GetAlphaRow(3));  |
| 845 | block->SetAlphaRow(3, orig0);  |
| 846 |   |
| 847 | uint16 orig1 = block->GetAlphaRow(1);  |
| 848 | block->SetAlphaRow(1, block->GetAlphaRow(2));  |
| 849 | block->SetAlphaRow(2, orig1);  |
| 850 |   |
| 851 | tStd::tSwap(block->ColourBlock.LookupTableRows[0], block->ColourBlock.LookupTableRows[3]);  |
| 852 | tStd::tSwap(block->ColourBlock.LookupTableRows[1], block->ColourBlock.LookupTableRows[2]);  |
| 853 | }  |
| 854 | break;  |
| 855 | }  |
| 856 |   |
| 857 | case tPixelFormat::R32F:  |
| 858 | case tPixelFormat::G32R32F:  |
| 859 | case tPixelFormat::A32B32G32R32F:  |
| 860 | {  |
| 861 | delete[] ddsData;  |
| 862 | throw tDDSError(tDDSError::tCode::UnsuportedFloatingPointPixelFormat, baseName);  |
| 863 | }  |
| 864 |   |
| 865 | default:  |
| 866 | {  |
| 867 | delete[] ddsData;  |
| 868 | throw tDDSError(tDDSError::tCode::UnsupportedFourCCPixelFormat, baseName);  |
| 869 | }  |
| 870 | }  |
| 871 |   |
| 872 | // Finally we can append a layer with the massaged dxt data. We can simply get the layer to steal the memory (the  |
| 873 | // last true arg).  |
| 874 | MipmapLayers[layer][image] = new tLayer(PixelFormat, width, height, reversedPixelData, true);  |
| 875 | }  |
| 876 | else  |
| 877 | {  |
| 878 | // If reverseRowOrder is false we want the data to go straight in so we use the pixelData directly.  |
| 879 | MipmapLayers[layer][image] = new tLayer(PixelFormat, width, height, (uint8*)pixelData);  |
| 880 | }  |
| 881 | tAssert(MipmapLayers[layer][image]->GetDataSize() == numBytes);  |
| 882 | }  |
| 883 |   |
| 884 | pixelData += numBytes;  |
| 885 |   |
| 886 | // @todo Does this assume power-of-2 dimensions? Can we avoid this assumption in this low-level class?  |
| 887 | width /= 2;  |
| 888 | if (width < 1)  |
| 889 | width = 1;  |
| 890 |   |
| 891 | height /= 2;  |
| 892 | if (height < 1)  |
| 893 | height = 1;  |
| 894 | }  |
| 895 | }  |
| 896 | }  |
| 897 |   |
| 898 |   |
| 899 | bool tImageDDS::DoDXT1BlocksHaveBinaryAlpha(tDXT1Block* block, int numBlocks)  |
| 900 | {  |
| 901 | // The only way to check if the DXT1 format has alpha is by checking each block individually. If the block uses  |
| 902 | // alpha, the min and max colours are ordered in a particular order.  |
| 903 | for (int b = 0; b < numBlocks; b++)  |
| 904 | {  |
| 905 | if (block->Colour0 <= block->Colour1)  |
| 906 | {  |
| 907 | // OK, well, that's annoying. It seems that at least the nVidia DXT compressor can generate an opaque DXT1  |
| 908 | // block with the colours in the order for a transparent one. This forces us to check all the indexes to  |
| 909 | // see if the alpha index (11 in binary) is used -- if not then it's still an opaque block.  |
| 910 | for (int row = 0; row < 4; row++)  |
| 911 | {  |
| 912 | uint8 bits = block->LookupTableRows[row];  |
| 913 | if  |
| 914 | (  |
| 915 | ((bits & 0x03) == 0x03) ||  |
| 916 | ((bits & 0x0C) == 0x0C) ||  |
| 917 | ((bits & 0x30) == 0x30) ||  |
| 918 | ((bits & 0xC0) == 0xC0)  |
| 919 | )  |
| 920 | return true;  |
| 921 | }  |
| 922 | }  |
| 923 |   |
| 924 | block++;  |
| 925 | }  |
| 926 |   |
| 927 | return false;  |
| 928 | }  |
| 929 |   |
| 930 |   |
| 931 | }  |
| 932 |   |
| 933 |   |
| 934 | const char* tDDSError::CodeStrings[int(tCode::NumCodes)] =  |
| 935 | {  |
| 936 | "Unknown." ,  |
| 937 | "File doesn't exist." ,  |
| 938 | "Incorrect DDS extension." ,  |
| 939 | "Filesize incorrect." ,  |
| 940 | "Magic FourCC Incorrect." ,  |
| 941 | "Incorrect DDS header size." ,  |
| 942 | "One of Pitch or LinearSize must be specified." ,  |
| 943 | "Volume textures unsupported." ,  |
| 944 | "Pixel format size incorrect." ,  |
| 945 | "Pixel format must be either an RGB format or a FourCC format." ,  |
| 946 | "Unsupported FourCC pixel format. Supported FourCC formats include DXT1, DXT3, DXT5." ,  |
| 947 | "Unsupported RGB pixel format. Supported formats include A1R5G5B5, A4R4G4B4, R5G6B5, R8G8B8, and A8R8G8B8." ,  |
| 948 | "Incorrect DXT pixel data size." ,  |
| 949 | "DXT Texture dimensions must be divisible by 4." ,  |
| 950 | "Current DDS loader only supports power-of-2 dimensions." ,  |
| 951 | "Maximum number of mipmap levels exceeded." ,  |
| 952 | "Floating point pixel formats not supported yet."   |
| 953 | };  |
| 954 | |