| 1 | // tImageICO.cpp  |
| 2 | //  |
| 3 | // This class knows how to load windows icon (ico) files. It loads the data into multiple tPixel arrays, one for each  |
| 4 | // part (ico files may be multiple images at different resolutions). These arrays may be 'stolen' by tPictures. The  |
| 5 | // loading code is a modificaton of code from Victor Laskin. In particular the code now:  |
| 6 | // a) Loads all parts of an ico, not just the biggest one.  |
| 7 | // b) Supports embedded png images.  |
| 8 | // c) Supports widths and heights of 256.  |
| 9 | //  |
| 10 | // Copyright (c) 2020 Tristan Grimmer.  |
| 11 | // Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby  |
| 12 | // granted, provided that the above copyright notice and this permission notice appear in all copies.  |
| 13 | //  |
| 14 | // THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL  |
| 15 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,  |
| 16 | // INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN  |
| 17 | // AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR  |
| 18 | // PERFORMANCE OF THIS SOFTWARE.  |
| 19 | //  |
| 20 | // Includes modified version of code from Victor Laskin. Here is Victor Laskin's header/licence in the original ico.cpp:  |
| 21 |   |
| 22 | // Code by Victor Laskin (victor.laskin@gmail.com)  |
| 23 | // Rev 2 - 1bit color was added, fixes for bit mask.  |
| 24 | //  |
| 25 | // THIS SOFTWARE IS PROVIDED BY THE AUTHORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED  |
| 26 | // TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL  |
| 27 | // THE AUTHORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,  |
| 28 | // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS  |
| 29 | // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT  |
| 30 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE  |
| 31 | // POSSIBILITY OF SUCH DAMAGE.  |
| 32 |   |
| 33 | #include <Foundation/tStandard.h>  |
| 34 | #include <Foundation/tString.h>  |
| 35 | #include <System/tFile.h>  |
| 36 | #include "Image/tImageICO.h"  |
| 37 | #include "Image/tImagePNG.h"  |
| 38 | using namespace tSystem;  |
| 39 | namespace tImage  |
| 40 | {  |
| 41 |   |
| 42 |   |
| 43 | // These structs represent how the icon information is stored in an ICO file.  |
| 44 | struct IconDirEntry  |
| 45 | {  |
| 46 | uint8 Width; // Width of the image.  |
| 47 | uint8 Height; // Height of the image (times 2).  |
| 48 | uint8 ColorCount; // Number of colors in image (0 if >=8bpp).  |
| 49 | uint8 Reserved;  |
| 50 | uint16 Planes; // Colour planes.  |
| 51 | uint16 BitCount; // Bits per pixel.  |
| 52 | uint32 BytesInRes; // How many bytes in this resource?  |
| 53 | uint32 ImageOffset; // Where in the file is this image.  |
| 54 | };  |
| 55 |   |
| 56 |   |
| 57 | struct IconDir  |
| 58 | {  |
| 59 | uint16 Reserved;  |
| 60 | uint16 Type; // Resource type (1 for icons).  |
| 61 | uint16 Count; // How many images?  |
| 62 | //IconDirEntrys follow. One for each image.  |
| 63 | };  |
| 64 |   |
| 65 |   |
| 66 | // size - 40 bytes  |
| 67 | struct   |
| 68 | {  |
| 69 | uint32 ;  |
| 70 | uint32 ;  |
| 71 | uint32 ; // Icon Height (added height of XOR-Bitmap and AND-Bitmap).  |
| 72 | uint16 ;  |
| 73 | uint16 ;  |
| 74 | uint32 ;  |
| 75 | int32 ;  |
| 76 | uint32 ;  |
| 77 | uint32 ;  |
| 78 | uint32 ;  |
| 79 | uint32 ;  |
| 80 | };  |
| 81 |   |
| 82 |   |
| 83 | struct IconImage  |
| 84 | {  |
| 85 | BitmapInfoHeader ; // DIB header.  |
| 86 | uint32 Colours[1]; // Color table (short 4 bytes) //RGBQUAD.  |
| 87 | uint8 XOR[1]; // DIB bits for XOR mask.  |
| 88 | uint8 AND[1]; // DIB bits for AND mask.  |
| 89 | };  |
| 90 |   |
| 91 |   |
| 92 | bool tImageICO::Load(const tString& icoFile)  |
| 93 | {  |
| 94 | Clear();  |
| 95 |   |
| 96 | if (tGetFileType(icoFile) != tFileType::ICO)  |
| 97 | return false;  |
| 98 |   |
| 99 | if (!tFileExists(icoFile))  |
| 100 | return false;  |
| 101 |   |
| 102 | int numBytes = 0;  |
| 103 | uint8* icoFileInMemory = tLoadFile(icoFile, nullptr, &numBytes);  |
| 104 | bool success = PopulateFrames(icoFileInMemory, numBytes);   |
| 105 | delete[] icoFileInMemory;  |
| 106 |   |
| 107 | return success;  |
| 108 | }  |
| 109 |   |
| 110 |   |
| 111 | bool tImageICO::PopulateFrames(const uint8* buffer, int numBytes)  |
| 112 | {  |
| 113 | IconDir* icoDir = (IconDir*)buffer;  |
| 114 | int iconsCount = icoDir->Count;  |
| 115 |   |
| 116 | if (icoDir->Reserved != 0)  |
| 117 | return false;  |
| 118 |   |
| 119 | if (icoDir->Type != 1)  |
| 120 | return false;  |
| 121 |   |
| 122 | if (iconsCount == 0)  |
| 123 | return false;  |
| 124 |   |
| 125 | if (iconsCount > 20)  |
| 126 | return false;  |
| 127 |   |
| 128 | const uint8* cursor = buffer;  |
| 129 | cursor += 6;  |
| 130 | IconDirEntry* dirEntry = (IconDirEntry*)cursor;  |
| 131 |   |
| 132 | for (int i = 0; i < iconsCount; i++)  |
| 133 | {  |
| 134 | int w = dirEntry->Width;  |
| 135 | if (w == 0)  |
| 136 | w = 256;  |
| 137 |   |
| 138 | int h = dirEntry->Height;  |
| 139 | if (h == 0)  |
| 140 | h = 256;  |
| 141 |   |
| 142 | int offset = dirEntry->ImageOffset;  |
| 143 | if (!offset || (offset >= numBytes))  |
| 144 | continue;  |
| 145 |   |
| 146 | Frame* newFrame = CreateFrame(buffer+offset, w, h, numBytes);  |
| 147 | if (!newFrame)  |
| 148 | continue;  |
| 149 |   |
| 150 | Frames.Append(newFrame);  |
| 151 | dirEntry++;  |
| 152 | }  |
| 153 |   |
| 154 | return !Frames.IsEmpty();  |
| 155 | }  |
| 156 |   |
| 157 |   |
| 158 | tImageICO::Frame* tImageICO::CreateFrame(const uint8* cursor, int width, int height, int numBytes)  |
| 159 | {  |
| 160 | IconImage* icon = (IconImage*)cursor;  |
| 161 |   |
| 162 | // ICO files may have embedded pngs.  |
| 163 | if (icon->Header.Size == 0x474e5089)  |
| 164 | {  |
| 165 | tImagePNG pngImage(cursor, numBytes);  |
| 166 | if (!pngImage.IsValid())  |
| 167 | return nullptr;  |
| 168 |   |
| 169 | width = pngImage.GetWidth();  |
| 170 | height = pngImage.GetHeight();  |
| 171 | tAssert((width > 0) && (height > 0));  |
| 172 |   |
| 173 | tPixel* pixels = pngImage.StealPixels();  |
| 174 | bool isOpaque = pngImage.IsOpaque();  |
| 175 |   |
| 176 | Frame* newFrame = new Frame;  |
| 177 | newFrame->SrcPixelFormat = isOpaque ? tPixelFormat::R8G8B8 : tPixelFormat::R8G8B8A8;  |
| 178 | newFrame->Width = width;  |
| 179 | newFrame->Height = height;  |
| 180 | newFrame->Pixels = pixels;  |
| 181 | return newFrame;  |
| 182 | }  |
| 183 |   |
| 184 | int realBitsCount = int(icon->Header.BitCount);  |
| 185 | bool hasAndMask = (realBitsCount < 32) && (height != icon->Header.Height);  |
| 186 |   |
| 187 | cursor += 40;  |
| 188 | int numPixels = width * height;  |
| 189 |   |
| 190 | tPixel* pixels = new tPixel[numPixels];  |
| 191 | uint8* image = (uint8*)pixels;  |
| 192 | tPixelFormat srcPixelFormat = tPixelFormat::Invalid;  |
| 193 |   |
| 194 | // rgba + vertical swap  |
| 195 | if (realBitsCount == 32)  |
| 196 | {  |
| 197 | srcPixelFormat = tPixelFormat::R8G8B8A8;  |
| 198 | for (int x = 0; x < width; x++)  |
| 199 | {  |
| 200 | for (int y = 0; y < height; y++)  |
| 201 | {  |
| 202 | int shift = 4 * (x + y * width);  |
| 203 |   |
| 204 | // Rows from bottom to top.  |
| 205 | // int shift2 = 4 * (x + (height - y - 1) * width);  |
| 206 | int shift2 = 4 * (x + y * width);  |
| 207 |   |
| 208 | image[shift] = cursor[shift2 +2];  |
| 209 | image[shift+1] = cursor[shift2 +1];  |
| 210 | image[shift+2] = cursor[shift2 ];  |
| 211 | image[shift+3] = cursor[shift2 +3];  |
| 212 | }  |
| 213 | }  |
| 214 | }  |
| 215 |   |
| 216 | if (realBitsCount == 24)  |
| 217 | {  |
| 218 | srcPixelFormat = tPixelFormat::R8G8B8;  |
| 219 | for (int x = 0; x < width; x++)  |
| 220 | {  |
| 221 | for (int y = 0; y < height; y++)  |
| 222 | {  |
| 223 | int shift = 4 * (x + y * width);  |
| 224 |   |
| 225 | // Rows from bottom to top.  |
| 226 | // int shift2 = 3 * (x + (height - y - 1) * width);  |
| 227 | int shift2 = 3 * (x + y * width);  |
| 228 |   |
| 229 | image[shift] = cursor[shift2 +2];  |
| 230 | image[shift+1] = cursor[shift2 +1];  |
| 231 | image[shift+2] = cursor[shift2 ];  |
| 232 | image[shift+3] = 255;  |
| 233 | }  |
| 234 | }  |
| 235 | }  |
| 236 |   |
| 237 | if (realBitsCount == 8)  |
| 238 | {  |
| 239 | // 256 colour palette.  |
| 240 | srcPixelFormat = tPixelFormat::PAL_8BIT;  |
| 241 |   |
| 242 | uint8* colors = (uint8*)cursor;  |
| 243 | cursor += 256 * 4;  |
| 244 | for (int x = 0; x < width; x++)  |
| 245 | {  |
| 246 | for (int y = 0; y < height; y++)  |
| 247 | {  |
| 248 | int shift = 4 * (x + y * width);  |
| 249 |   |
| 250 | // Rows from bottom to top.  |
| 251 | // int shift2 = (x + (height - y - 1) * width);  |
| 252 | int shift2 = (x + y * width);  |
| 253 |   |
| 254 | int index = 4 * cursor[shift2];  |
| 255 | image[shift] = colors[index + 2];  |
| 256 | image[shift+1] = colors[index + 1];  |
| 257 | image[shift+2] = colors[index ];  |
| 258 | image[shift+3] = 255;  |
| 259 | }  |
| 260 | }  |
| 261 | }  |
| 262 |   |
| 263 | if (realBitsCount == 4)  |
| 264 | {  |
| 265 | // 16 colour palette.  |
| 266 | srcPixelFormat = tPixelFormat::PAL_4BIT;  |
| 267 |   |
| 268 | uint8* colors = (uint8*)cursor;  |
| 269 | cursor += 16 * 4;  |
| 270 | for (int x = 0; x < width; x++)  |
| 271 | {  |
| 272 | for (int y = 0; y < height; y++)  |
| 273 | {  |
| 274 | int shift = 4 * (x + y * width);  |
| 275 |   |
| 276 | // Rows from bottom to top.  |
| 277 | // int shift2 = (x + (height - y - 1) * width);  |
| 278 | int shift2 = (x + y * width);  |
| 279 |   |
| 280 | uint8 index = cursor[shift2 / 2];  |
| 281 | if (shift2 % 2 == 0)  |
| 282 | index = (index >> 4) & 0xF;  |
| 283 | else  |
| 284 | index = index & 0xF;  |
| 285 | index *= 4;  |
| 286 |   |
| 287 | image[shift] = colors[index + 2];  |
| 288 | image[shift+1] = colors[index + 1];  |
| 289 | image[shift+2] = colors[index ];  |
| 290 | image[shift+3] = 255;  |
| 291 | }  |
| 292 | }  |
| 293 | }  |
| 294 |   |
| 295 | if (realBitsCount == 1)  |
| 296 | {  |
| 297 | // 2 colour palette.  |
| 298 | srcPixelFormat = tPixelFormat::PAL_1BIT;  |
| 299 |   |
| 300 | uint8* colors = (uint8*)cursor;  |
| 301 | cursor += 2 * 4;  |
| 302 |   |
| 303 | int boundary = width; //!!! 32 bit boundary (http://www.daubnet.com/en/file-format-ico)  |
| 304 | while (boundary % 32 != 0)  |
| 305 | boundary++;  |
| 306 |   |
| 307 | for (int x = 0; x < width; x++)  |
| 308 | {  |
| 309 | for (int y = 0; y < height; y++)  |
| 310 | {  |
| 311 | int shift = 4 * (x + y * width);  |
| 312 |   |
| 313 | // Rows from bottom to top.  |
| 314 | // int shift2 = (x + (height - y - 1) * boundary);  |
| 315 | int shift2 = (x + y * boundary);  |
| 316 |   |
| 317 | uint8 index = cursor[shift2 / 8];  |
| 318 |   |
| 319 | // select 1 bit only  |
| 320 | uint8 bit = 7 - (x % 8);  |
| 321 | index = (index >> bit) & 0x01;  |
| 322 | index *= 4;  |
| 323 |   |
| 324 | image[shift] = colors[index + 2];  |
| 325 | image[shift+1] = colors[index + 1];  |
| 326 | image[shift+2] = colors[index ];  |
| 327 | image[shift+3] = 255;  |
| 328 | }  |
| 329 | }  |
| 330 | }  |
| 331 |   |
| 332 | // Read AND mask after base color data - 1 BIT MASK  |
| 333 | if (hasAndMask)  |
| 334 | {  |
| 335 | int boundary = width * realBitsCount; //!!! 32 bit boundary (http://www.daubnet.com/en/file-format-ico)  |
| 336 | while (boundary % 32 != 0)  |
| 337 | boundary++;  |
| 338 | cursor += boundary * height / 8;  |
| 339 |   |
| 340 | boundary = width;  |
| 341 | while (boundary % 32 != 0)  |
| 342 | boundary++;  |
| 343 |   |
| 344 | for (int y = 0; y < height; y++)  |
| 345 | {  |
| 346 | for (int x = 0; x < width; x++)  |
| 347 | {  |
| 348 | int shift = 4 * (x + y * width) + 3;  |
| 349 | uint8 bit = 7 - (x % 8);  |
| 350 |   |
| 351 | // Rows from bottom to top.  |
| 352 | // int shift2 = (x + (height - y - 1) * boundary) / 8;  |
| 353 | int shift2 = (x + y * boundary) / 8;  |
| 354 |   |
| 355 | int mask = (0x01 & ((unsigned char)cursor[shift2] >> bit));  |
| 356 | image[shift] *= 1 - mask;  |
| 357 | }  |
| 358 | }  |
| 359 | }  |
| 360 |   |
| 361 | Frame* newFrame = new Frame;  |
| 362 | newFrame->SrcPixelFormat = srcPixelFormat;  |
| 363 | newFrame->Width = width;  |
| 364 | newFrame->Height = height;  |
| 365 | newFrame->Pixels = pixels;  |
| 366 |   |
| 367 | return newFrame;  |
| 368 | }  |
| 369 |   |
| 370 |   |
| 371 | }  |
| 372 | |