1 | ///////////////////////////////////////////////////////////////////////////  |
2 | //  |
3 | // Copyright (c) 2002-2012, Industrial Light & Magic, a division of Lucas  |
4 | // Digital Ltd. LLC  |
5 | //   |
6 | // All rights reserved.  |
7 | //   |
8 | // Redistribution and use in source and binary forms, with or without  |
9 | // modification, are permitted provided that the following conditions are  |
10 | // met:  |
11 | // * Redistributions of source code must retain the above copyright  |
12 | // notice, this list of conditions and the following disclaimer.  |
13 | // * Redistributions in binary form must reproduce the above  |
14 | // copyright notice, this list of conditions and the following disclaimer  |
15 | // in the documentation and/or other materials provided with the  |
16 | // distribution.  |
17 | // * Neither the name of Industrial Light & Magic nor the names of  |
18 | // its contributors may be used to endorse or promote products derived  |
19 | // from this software without specific prior written permission.   |
20 | //   |
21 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS  |
22 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT  |
23 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR  |
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30 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE  |
31 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  |
32 | //  |
33 | ///////////////////////////////////////////////////////////////////////////  |
34 |   |
35 |   |
36 |   |
37 | #ifndef INCLUDED_IMATHMATH_H  |
38 | #define INCLUDED_IMATHMATH_H  |
39 |   |
40 | //----------------------------------------------------------------------------  |
41 | //  |
42 | // ImathMath.h  |
43 | //  |
44 | // This file contains template functions which call the double-  |
45 | // precision math functions defined in math.h (sin(), sqrt(),  |
46 | // exp() etc.), with specializations that call the faster  |
47 | // single-precision versions (sinf(), sqrtf(), expf() etc.)  |
48 | // when appropriate.  |
49 | //  |
50 | // Example:  |
51 | //  |
52 | // double x = Math<double>::sqrt (3); // calls ::sqrt(double);  |
53 | // float y = Math<float>::sqrt (3); // calls ::sqrtf(float);  |
54 | //  |
55 | // When would I want to use this?  |
56 | //  |
57 | // You may be writing a template which needs to call some function  |
58 | // defined in math.h, for example to extract a square root, but you  |
59 | // don't know whether to call the single- or the double-precision  |
60 | // version of this function (sqrt() or sqrtf()):  |
61 | //  |
62 | // template <class T>  |
63 | // T  |
64 | // glorp (T x)  |
65 | // {  |
66 | // return sqrt (x + 1); // should call ::sqrtf(float)  |
67 | // } // if x is a float, but we  |
68 | // // don't know if it is  |
69 | //  |
70 | // Using the templates in this file, you can make sure that  |
71 | // the appropriate version of the math function is called:  |
72 | //  |
73 | // template <class T>  |
74 | // T  |
75 | // glorp (T x, T y)  |
76 | // {  |
77 | // return Math<T>::sqrt (x + 1); // calls ::sqrtf(float) if x  |
78 | // } // is a float, ::sqrt(double)  |
79 | // // otherwise  |
80 | //  |
81 | //----------------------------------------------------------------------------  |
82 |   |
83 | #include "ImathPlatform.h"  |
84 | #include "ImathLimits.h"  |
85 | #include "ImathNamespace.h"  |
86 | #include <math.h>  |
87 |   |
88 | IMATH_INTERNAL_NAMESPACE_HEADER_ENTER  |
89 |   |
90 |   |
91 | template <class T>  |
92 | struct Math  |
93 | {  |
94 | static T acos (T x) {return ::acos (double(x));}   |
95 | static T asin (T x) {return ::asin (double(x));}  |
96 | static T atan (T x) {return ::atan (double(x));}  |
97 | static T atan2 (T x, T y) {return ::atan2 (double(x), double(y));}  |
98 | static T cos (T x) {return ::cos (double(x));}  |
99 | static T sin (T x) {return ::sin (double(x));}  |
100 | static T tan (T x) {return ::tan (double(x));}  |
101 | static T cosh (T x) {return ::cosh (double(x));}  |
102 | static T sinh (T x) {return ::sinh (double(x));}  |
103 | static T tanh (T x) {return ::tanh (double(x));}  |
104 | static T exp (T x) {return ::exp (double(x));}  |
105 | static T log (T x) {return ::log (double(x));}  |
106 | static T log10 (T x) {return ::log10 (double(x));}  |
107 | static T modf (T x, T *iptr)  |
108 | {  |
109 | double ival;  |
110 | T rval( ::modf (double(x),&ival));  |
111 | *iptr = ival;  |
112 | return rval;  |
113 | }  |
114 | static T pow (T x, T y) {return ::pow (double(x), double(y));}  |
115 | static T sqrt (T x) {return ::sqrt (double(x));}  |
116 | static T ceil (T x) {return ::ceil (double(x));}  |
117 | static T fabs (T x) {return ::fabs (double(x));}  |
118 | static T floor (T x) {return ::floor (double(x));}  |
119 | static T fmod (T x, T y) {return ::fmod (double(x), double(y));}  |
120 | static T hypot (T x, T y) {return ::hypot (double(x), double(y));}  |
121 | };  |
122 |   |
123 |   |
124 | template <>  |
125 | struct Math<float>  |
126 | {  |
127 | static float acos (float x) {return ::acosf (x);}   |
128 | static float asin (float x) {return ::asinf (x);}  |
129 | static float atan (float x) {return ::atanf (x);}  |
130 | static float atan2 (float x, float y) {return ::atan2f (x, y);}  |
131 | static float cos (float x) {return ::cosf (x);}  |
132 | static float sin (float x) {return ::sinf (x);}  |
133 | static float tan (float x) {return ::tanf (x);}  |
134 | static float cosh (float x) {return ::coshf (x);}  |
135 | static float sinh (float x) {return ::sinhf (x);}  |
136 | static float tanh (float x) {return ::tanhf (x);}  |
137 | static float exp (float x) {return ::expf (x);}  |
138 | static float log (float x) {return ::logf (x);}  |
139 | static float log10 (float x) {return ::log10f (x);}  |
140 | static float modf (float x, float *y) {return ::modff (x, y);}  |
141 | static float pow (float x, float y) {return ::powf (x, y);}  |
142 | static float sqrt (float x) {return ::sqrtf (x);}  |
143 | static float ceil (float x) {return ::ceilf (x);}  |
144 | static float fabs (float x) {return ::fabsf (x);}  |
145 | static float floor (float x) {return ::floorf (x);}  |
146 | static float fmod (float x, float y) {return ::fmodf (x, y);}  |
147 | #if !defined(_MSC_VER)  |
148 | static float hypot (float x, float y) {return ::hypotf (x, y);}  |
149 | #else  |
150 | static float hypot (float x, float y) {return ::sqrtf(x*x + y*y);}  |
151 | #endif  |
152 | };  |
153 |   |
154 |   |
155 | //--------------------------------------------------------------------------  |
156 | // Don Hatch's version of sin(x)/x, which is accurate for very small x.  |
157 | // Returns 1 for x == 0.  |
158 | //--------------------------------------------------------------------------  |
159 |   |
160 | template <class T>  |
161 | inline T  |
162 | sinx_over_x (T x)  |
163 | {  |
164 | if (x * x < limits<T>::epsilon())  |
165 | return T (1);  |
166 | else  |
167 | return Math<T>::sin (x) / x;  |
168 | }  |
169 |   |
170 |   |
171 | //--------------------------------------------------------------------------  |
172 | // Compare two numbers and test if they are "approximately equal":  |
173 | //  |
174 | // equalWithAbsError (x1, x2, e)  |
175 | //  |
176 | // Returns true if x1 is the same as x2 with an absolute error of  |
177 | // no more than e,  |
178 | //   |
179 | // abs (x1 - x2) <= e  |
180 | //  |
181 | // equalWithRelError (x1, x2, e)  |
182 | //  |
183 | // Returns true if x1 is the same as x2 with an relative error of  |
184 | // no more than e,  |
185 | //   |
186 | // abs (x1 - x2) <= e * x1  |
187 | //  |
188 | //--------------------------------------------------------------------------  |
189 |   |
190 | template <class T>  |
191 | inline bool  |
192 | equalWithAbsError (T x1, T x2, T e)  |
193 | {  |
194 | return ((x1 > x2)? x1 - x2: x2 - x1) <= e;  |
195 | }  |
196 |   |
197 |   |
198 | template <class T>  |
199 | inline bool  |
200 | equalWithRelError (T x1, T x2, T e)  |
201 | {  |
202 | return ((x1 > x2)? x1 - x2: x2 - x1) <= e * ((x1 > 0)? x1: -x1);  |
203 | }  |
204 |   |
205 |   |
206 | IMATH_INTERNAL_NAMESPACE_HEADER_EXIT  |
207 |   |
208 | #endif // INCLUDED_IMATHMATH_H  |
209 | |