| 1 | // tCamera.cpp  |
| 2 | //  |
| 3 | // The camera tScene object. The primary members are a 4x4 homogeneous projection matrix and a type member that  |
| 4 | // indicates the type of projection matrix being stored. We could add depth-of-field members at a later time.  |
| 5 | //  |
| 6 | // Copyright (c) 2006, 2017 Tristan Grimmer.  |
| 7 | // Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby  |
| 8 | // granted, provided that the above copyright notice and this permission notice appear in all copies.  |
| 9 | //  |
| 10 | // THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL  |
| 11 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,  |
| 12 | // INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN  |
| 13 | // AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR  |
| 14 | // PERFORMANCE OF THIS SOFTWARE.  |
| 15 |   |
| 16 | #include "Scene/tCamera.h"  |
| 17 | namespace tScene  |
| 18 | {  |
| 19 |   |
| 20 |   |
| 21 | void tCamera::Scale(float scale)  |
| 22 | {  |
| 23 | switch (ProjectionMode)  |
| 24 | {  |
| 25 | case tProjectionMode::Perspective:  |
| 26 | case tProjectionMode::PerspectiveOblique:  |
| 27 | {  |
| 28 | float fovV, fovH, aspect, nearPlane, farPlane, offsetX, offsetY;  |
| 29 | Projection.ExtractPerspective(fovV, fovH, aspect, nearPlane, farPlane, offsetX, offsetY);  |
| 30 | nearPlane *= scale;  |
| 31 | farPlane *= scale;  |
| 32 | Projection.MakeProjPerspFovVOffset(fovV, aspect, nearPlane, farPlane, offsetX, offsetY);  |
| 33 | break;  |
| 34 | }  |
| 35 |   |
| 36 | case tProjectionMode::Parallel:  |
| 37 | {  |
| 38 | tMath::tMatrix4 scaleMat;  |
| 39 | scaleMat.MakeScale(scale);  |
| 40 | Projection = scale*Projection;  |
| 41 | break;  |
| 42 | }  |
| 43 | }  |
| 44 | }  |
| 45 |   |
| 46 |   |
| 47 | void tCamera::Save(tChunkWriter& chunk) const  |
| 48 | {  |
| 49 | chunk.Begin(tChunkID::Scene_Camera);  |
| 50 | {  |
| 51 | chunk.Begin(tChunkID::Scene_Object);  |
| 52 | tObject::Save(chunk);  |
| 53 | chunk.End();  |
| 54 |   |
| 55 | chunk.Begin(tChunkID::Scene_CameraParameters);  |
| 56 | chunk.Write(ProjectionMode);  |
| 57 | chunk.End();  |
| 58 |   |
| 59 | chunk.Begin(tChunkID::Scene_Projection);  |
| 60 | chunk.Write(Projection);  |
| 61 | chunk.End();  |
| 62 | }  |
| 63 | chunk.End();  |
| 64 | }  |
| 65 |   |
| 66 |   |
| 67 | void tCamera::Load(const tChunk& camChunk)  |
| 68 | {  |
| 69 | tAssert(camChunk.ID() == tChunkID::Scene_Camera);  |
| 70 | Clear();  |
| 71 |   |
| 72 | for (tChunk chunk = camChunk.First(); chunk.Valid(); chunk = chunk.Next())  |
| 73 | {  |
| 74 | switch (chunk.ID())  |
| 75 | {  |
| 76 | case tChunkID::Scene_Object:  |
| 77 | tObject::Load(chunk);  |
| 78 | break;  |
| 79 |   |
| 80 | case tChunkID::Scene_CameraParameters:  |
| 81 | chunk.GetItem(ProjectionMode);  |
| 82 | break;  |
| 83 |   |
| 84 | case tChunkID::Scene_Projection:  |
| 85 | chunk.GetItem(Projection);  |
| 86 | break;  |
| 87 | }  |
| 88 | }  |
| 89 | }  |
| 90 |   |
| 91 |   |
| 92 | }  |
| 93 | |