1 | // tObject.cpp  |
2 | //  |
3 | // The base class for all tScene objects. All objects have an ID, a name, and attributes.  |
4 | //  |
5 | // Copyright (c) 2006, 2017 Tristan Grimmer.  |
6 | // Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby  |
7 | // granted, provided that the above copyright notice and this permission notice appear in all copies.  |
8 | //  |
9 | // THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL  |
10 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,  |
11 | // INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN  |
12 | // AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR  |
13 | // PERFORMANCE OF THIS SOFTWARE.  |
14 |   |
15 | #include "Scene/tObject.h"  |
16 | namespace tScene  |
17 | {  |
18 |   |
19 |   |
20 | void tObject::Save(tChunkWriter& chunk) const  |
21 | {  |
22 | chunk.Begin(tChunkID::Scene_Object);  |
23 | {  |
24 | chunk.Begin(tChunkID::Core_ID);  |
25 | chunk.Write(ID);  |
26 | chunk.End();  |
27 |   |
28 | chunk.Begin(tChunkID::Core_Name);  |
29 | chunk.Write(Name);  |
30 | chunk.End();  |
31 |   |
32 | Attributes.Save(chunk);  |
33 | }  |
34 | chunk.End();  |
35 | }  |
36 |   |
37 |   |
38 | void tObject::Load(const tChunk& objChunk)  |
39 | {  |
40 | Clear();  |
41 | tAssert(objChunk.ID() == tChunkID::Scene_Object);  |
42 |   |
43 | for (tChunk chunk = objChunk.First(); chunk.Valid(); chunk = chunk.Next())  |
44 | {  |
45 | switch (chunk.ID())  |
46 | {  |
47 | case tChunkID::Core_ID:  |
48 | chunk.GetItem(ID);  |
49 | break;  |
50 |   |
51 | case tChunkID::Core_Name:  |
52 | chunk.GetItem(Name);  |
53 | break;  |
54 |   |
55 | case tChunkID::Scene_AttributeList:  |
56 | Attributes.Load(chunk);  |
57 | break;  |
58 | }  |
59 | }  |
60 | }  |
61 |   |
62 |   |
63 | }  |
64 | |